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HPCA
1996
IEEE
15 years 10 months ago
Improving Release-Consistent Shared Virtual Memory Using Automatic Update
Shared virtual memory is a software technique to provide shared memory on a network of computers without special hardware support. Although several relaxed consistency models and ...
Liviu Iftode, Cezary Dubnicki, Edward W. Felten, K...
COORDINATION
2006
Springer
15 years 10 months ago
Stochastic Reasoning About Channel-Based Component Connectors
Abstract. Constraint automata have been used as an operational model for component connectors that coordinate the cooperation and communication of the components by means of a netw...
Christel Baier, Verena Wolf
C5
2008
IEEE
16 years 1 months ago
MediaDART: A Decentralized Framework for Sharing Multimedia Content
This paper provides an overview of MediaDART, a framework for building online services for distributing and sharing digital media. Inspired by the participative model of Web 2.0, ...
Maurizio Agelli, Orlando Murru
VRST
2004
ACM
16 years 4 hour ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
GLOBAL
2003
Springer
15 years 11 months ago
The Klaim Project: Theory and Practice
Klaim (Kernel Language for Agents Interaction and Mobility) is an experimental language specifically designed to program distributed systems consisting of several mobile component...
Lorenzo Bettini, Viviana Bono, Rocco De Nicola, Gi...