Sciweavers

28821 search results - page 5578 / 5765
» Distributed and parallel systems
Sort
View
NETGAMES
2004
ACM
15 years 12 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PEWASUN
2004
ACM
15 years 12 months ago
A novel solution for achieving anonymity in wireless ad hoc networks
A mobile ad hoc network consists of mobile nodes that can move freely in an open environment. Communicating nodes in a wireless and mobile ad hoc network usually seek the help of ...
Azzedine Boukerche, Khalil El-Khatib, Li Xu, Larry...
SENSYS
2004
ACM
15 years 12 months ago
Versatile low power media access for wireless sensor networks
We propose B-MAC, a carrier sense media access protocol for wireless sensor networks that provides a flexible interface to obtain ultra low power operation, effective collision a...
Joseph Polastre, Jason L. Hill, David E. Culler
SIGUCCS
2004
ACM
15 years 12 months ago
Web-based technologies: reaching their ultimate potential on restricted budgets
Academic institutions’ dependence on web-based technologies to improve efficiency in class offerings, academic records, and office documentation is increasing at a rapid pace. T...
Salvador Báez-Franceschi, Karen Le, Diana V...
VRST
2004
ACM
15 years 12 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
« Prev « First page 5578 / 5765 Last » Next »