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WDAG
2005
Springer
67views Algorithms» more  WDAG 2005»
16 years 21 days ago
What Can Be Implemented Anonymously?
Abstract. The vast majority of papers on distributed computing assume that processes are assigned unique identifiers before computation begins. But is this assumption necessary? W...
Rachid Guerraoui, Eric Ruppert
ACMACE
2004
ACM
16 years 20 days ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
ERLANG
2004
ACM
16 years 20 days ago
HiPE on AMD64
Erlang is a concurrent functional language designed for developing large-scale, distributed, fault-tolerant systems. The primary implementation of the language is the Erlang/OTP s...
Daniel Luna, Mikael Pettersson, Konstantinos F. Sa...
MM
2004
ACM
116views Multimedia» more  MM 2004»
16 years 20 days ago
First-year students' paper chase: a mobile location-aware multimedia game
The latest achievements in the field of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a n...
Palle Klante, Jens Krösche, Daniela Ratt, Sus...
MM
2004
ACM
109views Multimedia» more  MM 2004»
16 years 20 days ago
Practical voltage scaling for mobile multimedia devices
This paper presents the design, implementation, and evaluation of a practical voltage scaling (PDVS) algorithm for mobile devices primarily running multimedia applications. PDVS s...
Wanghong Yuan, Klara Nahrstedt
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