Swarm Intelligence (SI) inspired routing algorithms have become a research focus in recent years due to their self-organizing nature, which is very suitable to the routing problems...
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
The resource-constrained elementary shortest path problem arises as a pricing subproblem in branch-and-price algorithms for vehicle routing problems with additional constraints. W...
We present a family of methods for speeding up distributed locks by exploiting the uneven distribution of both temporal and spatial locality of access behaviour of many applicatio...