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ICPADS
2002
IEEE
15 years 11 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
DSN
2000
IEEE
15 years 11 months ago
Loki: A State-Driven Fault Injector for Distributed Systems
Distributed applications can fail in subtle ways that depend on the state of multiple parts of a system. This complicates the validation of such systems via fault injection, since...
Ramesh Chandra, Ryan M. Lefever, Michel Cukier, Wi...
IPPS
2000
IEEE
15 years 11 months ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
ISORC
2000
IEEE
15 years 11 months ago
A Distributed Real-Time Java System Based on CSP
CSP is a fundamental concept for developing software for distributed real-time systems. The CSP paradigm constitutes a natural addition to Object Orientation and offers higherorde...
Gerald H. Hilderink, Andry W. P. Bakkers, Jan F. B...
ASE
1999
126views more  ASE 1999»
15 years 6 months ago
Behaviour Analysis of Distributed Systems Using the Tracta Approach
Behaviour analysis should form an integral part of the software development process. This is particularly important in the design of concurrent and distributed systems, where comp...
Dimitra Giannakopoulou, Jeff Kramer, Shing-Chi Che...