A wireless sensor network is characterized as a massively distributed and deeply embedded system. Such a system requires concurrent and asynchronous event handling as a distributed...
We introduce a novel game that models the creation of Internet-like networks by selfish node-agents without central design or coordination. Nodes pay for the links that they esta...
Alex Fabrikant, Ankur Luthra, Elitza N. Maneva, Ch...
The testability of basic DSP datapath structures using pseudorandom built-in self-test techniques is examined. The addition of variance mismatched signals is identified as a testi...
This paper focuses on designing incentive mechanisms for overlay multicast systems. Existing proposals on the problem are no longer able to provide proper incentives when rational...
The Prometheus Design Tool (PDT) is an agent development tool that supports the Prometheus design methodology and includes features like automated code generation. We enhance this...