There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Due to the repetitive and lengthy nature, automatic content-based summarization is essential to extract a more compact and interesting representation of sport video. State-of-the ...
In this paper, we present a new representation of sports stract — Music Sports-Video (MSV), which provides exciting sports content accompanied with high quality background music...
In a video conferencing setting, people often use an elongated meeting table with the major axis along the camera direction. A standard wide angle perspective image of this settin...
We propose that, at the highest level of video understanding, the human needs for meaning and the methodologies to extract it are both universal and generic. One must develop an o...