A Body Area Network (BAN) is a body worn system which provides the user with a set of mobile services. A BAN incorporates a set of devices (eg. mp3 player, video camera, speakers, ...
V. M. Jones, Hailiang Mei, Tom Broens, Ing Widya, ...
In pervasive computing environments, conditions are highly variable and resources are limited. In order to meet the needs of applications, systems must adapt dynamically to changi...
Farshad A. Samimi, Philip K. McKinley, Seyed Masou...
In this paper, we present the hierarchical QoS architecture for the virtual dancing environment. In this system, geographically distributed users share the virtual dancing hall an...
The convergence of TV and new features such as Internet and games, requires a generic media-processing platform, that enables simultaneous execution of very diverse tasks, ranging...
Egbert G. T. Jaspers, Erik B. van der Tol, Peter H...
In this paper we present a paradigm to express streams and its implementation. Streams are a convenient mechanism to communicate multimedia data, for example video or audio, betwe...