ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Industry vendors hesitate to disseminate proprietary applications to academia and third party vendors. By consequence, the benchmarking process is typically driven by standardized...
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
Many important problems in multiagent systems involve the allocation of multiple resources among the agents. If agents are self-interested, they will lie about their valuations fo...
We investigate the use of autonomically created small-world graphs as a framework for the long term storage of digital objects on the Web in a potentially hostile environment. We ...