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AAAI
2008
15 years 9 months ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
ASPLOS
2008
ACM
15 years 8 months ago
Dispersing proprietary applications as benchmarks through code mutation
Industry vendors hesitate to disseminate proprietary applications to academia and third party vendors. By consequence, the benchmarking process is typically driven by standardized...
Luk Van Ertvelde, Lieven Eeckhout
ATAL
2008
Springer
15 years 8 months ago
Approximating power indices
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
ATAL
2008
Springer
15 years 8 months ago
Optimal-in-expectation redistribution mechanisms
Many important problems in multiagent systems involve the allocation of multiple resources among the agents. If agents are self-interested, they will lie about their valuations fo...
Mingyu Guo, Vincent Conitzer
HT
2010
ACM
15 years 8 months ago
Analysis of graphs for digital preservation suitability
We investigate the use of autonomically created small-world graphs as a framework for the long term storage of digital objects on the Web in a potentially hostile environment. We ...
Charles L. Cartledge, Michael L. Nelson
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