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ATAL
2010
Springer
15 years 7 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
IPPS
2010
IEEE
15 years 4 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ATAL
2007
Springer
16 years 25 days ago
Letting loose a SPIDER on a network of POMDPs: generating quality guaranteed policies
Distributed Partially Observable Markov Decision Problems (Distributed POMDPs) are a popular approach for modeling multi-agent systems acting in uncertain domains. Given the signi...
Pradeep Varakantham, Janusz Marecki, Yuichi Yabu, ...
ATAL
2006
Springer
15 years 10 months ago
Efficient agent-based cluster ensembles
Numerous domains ranging from distributed data acquisition to knowledge reuse need to solve the cluster ensemble problem of combining multiple clusterings into a single unified cl...
Adrian K. Agogino, Kagan Tumer
ATAL
2010
Springer
15 years 7 months ago
Collective decision-making in multi-agent systems by implicit leadership
Coordination within decentralized agent groups frequently requires reaching global consensus, but typical hierarchical approaches to reaching such decisions can be complex, slow, ...
Chih-Han Yu, Justin Werfel, Radhika Nagpal