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PERCOM
2008
ACM
15 years 6 months ago
An Infrastructure for Developing Pervasive Learning Environments
This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
Sabine Graf, Kathryn MacCallum, Tzu-Chien Liu, Mai...
ATAL
2005
Springer
15 years 11 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
PAMI
2008
161views more  PAMI 2008»
15 years 5 months ago
Multilayered 3D LiDAR Image Construction Using Spatial Models in a Bayesian Framework
Standard 3D imaging systems process only a single return at each pixel from an assumed single opaque surface. However, there are situations when the laser return consists of multip...
Sergio Hernandez-Marin, Andrew M. Wallace, Gavin J...
ATAL
2006
Springer
15 years 9 months ago
Multi-robot learning with particle swarm optimization
We apply an adapted version of Particle Swarm Optimization to distributed unsupervised robotic learning in groups of robots with only local information. The performance of the lea...
Jim Pugh, Alcherio Martinoli
APNOMS
2006
Springer
15 years 9 months ago
"P4L": A Four Layers P2P Model for Optimizing Resources Discovery and Localization
Peer-to-Peer systems are based on the concept of resources localization and mutualization in dynamic context. In specific environment such as mobile networks, characterized by high...
Mourad Amad, Ahmed Meddahi