This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
Standard 3D imaging systems process only a single return at each pixel from an assumed single opaque surface. However, there are situations when the laser return consists of multip...
Sergio Hernandez-Marin, Andrew M. Wallace, Gavin J...
We apply an adapted version of Particle Swarm Optimization to distributed unsupervised robotic learning in groups of robots with only local information. The performance of the lea...
Peer-to-Peer systems are based on the concept of resources localization and mutualization in dynamic context. In specific environment such as mobile networks, characterized by high...