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208
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GROUP
2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
192
Voted
IPPS
2010
IEEE
15 years 4 months ago
pFANGS: Parallel high speed sequence mapping for Next Generation 454-roche Sequencing reads
Millions of DNA sequences (reads) are generated by Next Generation Sequencing machines everyday. There is a need for high performance algorithms to map these sequences to the refer...
Sanchit Misra, Ramanathan Narayanan, Wei-keng Liao...
188
Voted
IPPS
2010
IEEE
15 years 4 months ago
A lock-free, cache-efficient multi-core synchronization mechanism for line-rate network traffic monitoring
Line-rate data traffic monitoring in high-speed networks is essential for network management. To satisfy the line-rate requirement, one can leverage multi-core architectures to par...
Patrick P. C. Lee, Tian Bu, Girish P. Chandranmeno...
206
Voted
HIPC
2009
Springer
15 years 4 months ago
Impact of early abort mechanisms on lock-based software transactional memory
Software transactional memory (STM) is an emerging concurrency control mechanism for shared memory accesses. Early abort is one of the important techniques to improve the executio...
Zhengyu He, Bo Hong
211
Voted
ICPP
2009
IEEE
15 years 4 months ago
Cache-Efficient, Intranode, Large-Message MPI Communication with MPICH2-Nemesis
The emergence of multicore processors raises the need to efficiently transfer large amounts of data between local processes. MPICH2 is a highly portable MPI implementation whose l...
Darius Buntinas, Brice Goglin, David Goodell, Guil...