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PERCOM
2006
ACM
16 years 12 days ago
DHT-based Unicast for Mobile Ad Hoc Networks
As mobile ad hoc networks (MANETs) become ever more popular, it also becomes more and more interesting to build distributed network applications (e.g. data storage, etc.) that hav...
Thomas Zahn, Jochen H. Schiller
ACMACE
2005
ACM
15 years 12 months ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
CONCUR
2005
Springer
15 years 12 months ago
Games Where You Can Play Optimally Without Any Memory
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Hugo Gimbert, Wieslaw Zielonka
GECCO
2005
Springer
155views Optimization» more  GECCO 2005»
15 years 12 months ago
A developmental genetics-inspired approach to robot control
The need to build modular, scalable, and complex technology capable of adaptation, self-assembly, and self-repair has fuelled renewed interest in using approaches inspired by deve...
Sanjeev Kumar
ICDCSW
2003
IEEE
15 years 11 months ago
Service Discovery and Name Resolution Architectures for On-Demand MANETs
Discovery of services and other named resources is expected to be a crucial feature for the usability of mobile ad-hoc networks (MANETs). In this paper, we propose a mechanism for...
Paal Engelstad, Yan Zheng, Tore E. Jønvik, ...