Sciweavers

3690 search results - page 382 / 738
» Distributed Mobile Computing: Development of Distributed App...
Sort
View
ISVC
2009
Springer
16 years 1 months ago
DRONE: A Flexible Framework for Distributed Rendering and Display
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
Michael Repplinger, Alexander Löffler, Dmitri...
HCI
2009
15 years 4 months ago
Advanced Interaction Techniques for Augmented Reality Applications
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
Mark Billinghurst, Hirokazu Kato, Seiko Myojin
COMCOM
2004
153views more  COMCOM 2004»
15 years 6 months ago
BLR: beacon-less routing algorithm for mobile ad hoc networks
Routing of packets in mobile ad hoc networks with a large number of nodes or with high mobility is a very difficult task and current routing protocols do not really scale well wit...
Marc Heissenbüttel, Torsten Braun, Thomas Ber...
MOBIHOC
2009
ACM
16 years 7 months ago
Predict and relay: an efficient routing in disruption-tolerant networks
Routing is one of the most challenging open problems in disruption-tolerant networks (DTNs) because of the shortlived wireless connectivity environment. To deal with this issue, r...
Quan Yuan, Ionut Cardei, Jie Wu
SIGGRAPH
1998
ACM
15 years 11 months ago
A Distributed 3D Graphics Library
We present Repo-3D, a general-purpose, object-oriented library for developing distributed, interactive 3D graphics applications across a range of heterogeneous workstations. Repo-...
Blair MacIntyre, Steven Feiner