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ISMAR
2006
IEEE
16 years 23 days ago
An event architecture for distributed interactive multisensory rendering
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
Timothy Edmunds, Dinesh K. Pai
DATE
2005
IEEE
169views Hardware» more  DATE 2005»
16 years 11 days ago
Design Optimization of Time-and Cost-Constrained Fault-Tolerant Distributed Embedded Systems
In this paper we present an approach to the design optimization of faulttolerant embedded systems for safety-critical applications. Processes are statically scheduled and communic...
Viacheslav Izosimov, Paul Pop, Petru Eles, Zebo Pe...
RTAS
2005
IEEE
16 years 9 days ago
Applying Sensitivity Analysis in Real-Time Distributed Systems
During real-world design of embedded real-time systems, it cannot be expected that all performance data required for scheduling analysis is fully available up front. In such situa...
Razvan Racu, Marek Jersak, Rolf Ernst
POLICY
2001
Springer
15 years 11 months ago
Issues in Managing Soft QoS Requirements in Distributed Systems Using a Policy-Based Framework
Abstract. We address the problem of Quality of Service (QoS) requirements for multimedia applications (e.g., distance education, telemedicine, electronic commerce). These applicati...
Hanan Lutfiyya, Gary Molenkamp, Michael Katchabaw,...
163
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AGILEDC
2008
IEEE
15 years 8 months ago
How Did We Adapt Agile Processes to Our Distributed Development?
Today, many software projects are being developed by collaborating programmers working across multiple locations. Whatever the reason may be, outsourcing, organizational structure...
Cynick Young, Hiroki Terashima