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ISORC
2008
IEEE
16 years 1 months ago
Efficient Resource Management for Game Server Hosting
This paper describes work to ease the resource allocation problem in the domain of game server hosting. A solution was sought that required no alteration to game server code and w...
Dan Martin, Aad P. A. van Moorsel, Graham Morgan
IAT
2007
IEEE
16 years 28 days ago
A Self-Organization Process for Communication Management in Embedded Multiagent Systems
This paper deals with a multiagent self-organization process aiming to give adaptive features to distributed embedded systems involving intelligent agents in open real world. We p...
Michel Occello, Jean-Paul Jamont
ISPA
2005
Springer
16 years 3 days ago
The Application of Collaborative Filtering for Trust Management in P2P Communities
The open and anonymous nature of P2P services opens the door to malicious peers who cause the loss of trust by providing corrupted data or
Min Zuo, Kai Wang, Jianhua Li
AAAI
2000
15 years 8 months ago
Recognizing End-User Transactions in Performance Management
Providing good quality of service (e.g., low response times) in distributed computer systems requires measuring enduser perceptions of performance. Unfortunately, such measures ar...
Joseph L. Hellerstein, T. S. Jayram, Irina Rish
WOA
2003
15 years 8 months ago
Context dependent management of field diffusion: an experimental framework
Agents in the Multilayered Multi Agent Situated System (MMASS) model can perform at-a-distance distance communication by field diffusion over the structure of the environment that...
Flavio De Paoli, Giuseppe Vizzari