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IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
114
Voted
IMDS
2006
46views more  IMDS 2006»
15 years 6 months ago
Antecedents and consequences of organizational innovation and organizational learning in entrepreneurship
Purpose
Víctor J. García-Morales, Francisco ...
RAS
2006
111views more  RAS 2006»
15 years 6 months ago
Robot learning through task identification
The operation of an autonomous mobile robot in a semi-structured environment is a complex, usually non-linear and partly unpredictable process. Lacking a theory of robot
Ulrich Nehmzow, Roberto Iglesias, Theocharis Kyria...
ICALT
2005
IEEE
16 years 12 days ago
Visualizing Topic Maps for e-Learning
TM4L is an e-learning environment providing editing and browsing support for developing and using Topic Maps-based digital course libraries. The TM4L functionality is enhanced by ...
Darina Dicheva, Christo Dichev, Dandan Wang
142
Voted
AIED
2005
Springer
16 years 10 days ago
Automatic Textual Feedback for Guided Inquiry Learning
We briefly introduce the online learning environment INFACT, and then we describe its textual feedback system. The system automatically provides written comments to students as the...
Steven L. Tanimoto, Susan Hubbard, William Winn