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IV
2006
IEEE
97views Visualization» more  IV 2006»
16 years 22 days ago
Some Real Experiences in Developing Virtual Environments
– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
WOA
2003
15 years 8 months ago
A Programming Environment for Global Activity-based Applications
Abstract— This paper focuses on large-scale distributed systems that can be modeled as workflows of activities sharing resources, knowledge, know-how and services. We propose a ...
Flavio Corradini, Leonardo Mariani, Emanuela Merel...
HPCC
2007
Springer
16 years 27 days ago
Performance Prediction Based Resource Selection in Grid Environments
Deploying Grid technologies by distributing an application over several machines has been widely used for scientific simulations, which have large requirements for computational r...
Peggy Lindner, Edgar Gabriel, Michael M. Resch
PDCAT
2005
Springer
16 years 6 days ago
A Scheduling Method for Divisible Workload Problem in Grid Environments
Scheduling divisible workloads in distributed systems has been one of the interesting research problems over the last few years. Most of the scheduling algorithms previously intro...
Nguyen The Loc, Said Elnaffar, Takuya Katayama, Tu...
SC
2003
ACM
15 years 12 months ago
Job Superscheduler Architecture and Performance in Computational Grid Environments
Computational grids hold great promise in utilizing geographically separated heterogeneous resources to solve large-scale complex scientific problems. However, a number of major ...
Hongzhang Shan, Leonid Oliker, Rupak Biswas