– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
Abstract— This paper focuses on large-scale distributed systems that can be modeled as workflows of activities sharing resources, knowledge, know-how and services. We propose a ...
Deploying Grid technologies by distributing an application over several machines has been widely used for scientific simulations, which have large requirements for computational r...
Scheduling divisible workloads in distributed systems has been one of the interesting research problems over the last few years. Most of the scheduling algorithms previously intro...
Nguyen The Loc, Said Elnaffar, Takuya Katayama, Tu...
Computational grids hold great promise in utilizing geographically separated heterogeneous resources to solve large-scale complex scientific problems. However, a number of major ...