Abstract. In this paper, we investigated the effects of guided and unguided style VR learning on user attention and retained knowledge. We conducted a study where users performed g...
Jayoung J. Goo, Kyoung Shin Park, Moonhoen Lee, Ji...
Effective e-learning environments should promote high cooperation. Workflow techniques can certainly contribute to such effectiveness because, in these environments, the creation ...
This paper reports on the implementation and realization of software agents as teaching assistants in the distance learning environment. The software agent we built is able to ext...
Reinforcement learning (RL) is a fundamental process by which organisms learn to achieve a goal from interactions with the environment. Using Artificial Life techniques we derive ...
Yael Niv, Daphna Joel, Isaac Meilijson, Eytan Rupp...
This paper attempts to create a research cycle for Problem Based Learning and in so doing help substantiate the use of PBL in business school environments. The paper starts with a...