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IJAMC
2010
149views more  IJAMC 2010»
15 years 5 months ago
Deadline-Driven Auctions for NPC host allocation in P2P MMOGs
: This paper presents the design, implementation and evaluation of Deadline-Driven Auctions (DDA), a novel task mapping infrastructure for heterogeneous distributed environments. D...
Lu Fan, Philip W. Trinder, Hamish Taylor
ICCS
2003
Springer
15 years 12 months ago
Application Controlled IPC Synchrony - An Event Driven Multithreaded Approach
Interprocess communication (IPC) is an important phenomenon in distributed computing and operating systems. Microkernels of modern operating systems use synchronous IPC semantics f...
Susmit Bagchi, Mads Nygaard
CHI
2006
ACM
16 years 7 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
FOSSACS
2010
Springer
15 years 10 months ago
Degrees of Lookahead in Regular Infinite Games
We study variants of regular infinite games where the strict alternation of moves between the two players is subject to modifications. The second player may postpone a move for a f...
Michael Holtmann, Lukasz Kaiser, Wolfgang Thomas
WDAG
2005
Springer
67views Algorithms» more  WDAG 2005»
16 years 4 days ago
What Can Be Implemented Anonymously?
Abstract. The vast majority of papers on distributed computing assume that processes are assigned unique identifiers before computation begins. But is this assumption necessary? W...
Rachid Guerraoui, Eric Ruppert