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ATAL
2008
Springer
15 years 8 months ago
Interaction-driven Markov games for decentralized multiagent planning under uncertainty
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
Matthijs T. J. Spaan, Francisco S. Melo
ETFA
2006
IEEE
15 years 10 months ago
Component based deployment of industrial control systems: a hybrid scheduling approach
This paper deals with the IEC 61499 standard. A function block (FB) is an event triggered component and an application is a distributed FBs network on several devices. We consider...
Mohamed Khalgui, Xavier Rebeuf, Françoise S...
GECCO
2006
Springer
222views Optimization» more  GECCO 2006»
15 years 10 months ago
High-order punishment and the evolution of cooperation
The Prisoner's Dilemma and the Public Goods Game are models to study mechanisms leading to the evolution of cooperation. From a simplified rational and egoistic perspective t...
Bastian Baranski, Thomas Bartz-Beielstein, Rü...
ATAL
2008
Springer
15 years 8 months ago
Synthesis of strategies from interaction traces
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Tsz-Chiu Au, Sarit Kraus, Dana S. Nau
WIAS
2010
98views more  WIAS 2010»
15 years 5 months ago
A multiagent architecture for controlling the Palamede satellite
The fundamental role of autonomous agents in managing activities of space systems has emerged some years ago with the NASA’s Remote Agent Experiment. However, the possible advant...
Francesco Amigoni, Stefano Gualandi, Daniele Menot...