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MMM
2010
Springer
205views Multimedia» more  MMM 2010»
16 years 3 months ago
Characterizing Virtual Populations in Massively Multiplayer Online Role-Playing Games
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Daniel Pittman, Chris GauthierDickey
167
Voted
IROS
2006
IEEE
146views Robotics» more  IROS 2006»
16 years 20 days ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
CDC
2009
IEEE
119views Control Systems» more  CDC 2009»
15 years 11 months ago
On observer based stabilization of networked systems
— Stabilizability of linear time invariant networked systems of general structure is studied with an observer-based approach. In the assumption of piecewise constant controls an ...
Paolo Caravani, Elena De Santis
TWC
2008
120views more  TWC 2008»
15 years 6 months ago
A cartel maintenance framework to enforce cooperation in wireless networks with selfish users
Abstract-- In distributed wireless networks without centralized control, each user is its own authority to maximize its own performance. This distributed characteristic provides th...
Zhu Han, Zhu Ji, K. J. Ray Liu
CHI
2010
ACM
16 years 1 months ago
Layered elaboration: a new technique for co-design with children
As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports o...
Greg Walsh, Allison Druin, Mona Leigh Guha, Elizab...