We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
This paper presents language features for High Performance Fortran HPF to specify non-local access patterns of distributed arrays, called halos, and to control the communication as...
One of the most difficult problems to be solved by metacomputing systems is to ensure strong authentication and authorization. The problem is complicated since the hosts involved ...
This paper describes a novel method of achieving load balancing in telecommunications networks. A simulated network models a typical distribution of calls between arbitrary nodes;...
On-line decision making often involves query processing over time-varying data which arrives in the form of data streams from distributed locations. In such environments typically...