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170
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MICRO
2006
IEEE
74views Hardware» more  MICRO 2006»
16 years 1 months ago
Phoenix: Detecting and Recovering from Permanent Processor Design Bugs with Programmable Hardware
Although processor design verification consumes ever-increasing resources, many design defects still slip into production silicon. In a few cases, such bugs have caused expensive...
Smruti R. Sarangi, Abhishek Tiwari, Josep Torrella...
SUTC
2006
IEEE
16 years 1 months ago
TARANTULAS: Mobility-enhanced Wireless Sensor-Actuator Networks
Amidst the numerous active research efforts in wireless sensor networks which aim to push beyond the limits, we aim to significantly enhance the effectiveness of wireless sensors ...
Winston Khoon Guan Seah, Kevin Z. Liu, Marcelo H. ...
204
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NETGAMES
2006
ACM
16 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
ISCAS
2005
IEEE
152views Hardware» more  ISCAS 2005»
16 years 1 months ago
Dictionary-based program compression on transport triggered architectures
— Program code size has become a critical design constraint of embedded systems. Large program codes require large memories, which increase the size and cost of the chip. Poor co...
Jari Heikkinen, Andrea G. M. Cilio, Jarmo Takala, ...
ISMAR
2005
IEEE
16 years 1 months ago
Localisation and Interaction for Augmented Maps
Paper-based cartographic maps provide highly detailed information visualisation with unrivalled fidelity and information density. Moreover, the physical properties of paper affor...
Gerhard Reitmayr, Ethan Eade, Tom Drummond