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STOC
2001
ACM
161views Algorithms» more  STOC 2001»
16 years 7 months ago
Quantitative solution of omega-regular games
We consider two-player games played for an infinite number of rounds, with -regular winning conditions. The games may be concurrent, in that the players choose their moves simulta...
Luca de Alfaro, Rupak Majumdar
CONCUR
2007
Springer
16 years 26 days ago
Fair Cooperative Multithreading
Abstract. We propose a new operational model for shared variable concurrency, in the context of a concurrent, higher-order imperative language `a la ML. In our model the scheduling...
Gérard Boudol
ICDCSW
2006
IEEE
16 years 22 days ago
Evaluation of Unstructured Overlay Maintenance Protocols under Churn
An overlay network is formed on top of – and generally independently from – the underlying physical computer network, by the peers (nodes) of a P2P system. The dynamics of pee...
Roberto Baldoni, Silvia Bonomi, Adriano Rippa, Leo...
ISORC
2005
IEEE
16 years 8 days ago
Model-Checking of Component-Based Event-Driven Real-Time Embedded Software
As complexity of real-time embedded software grows, it is desirable to use formal verification techniques to achieve a high level of assurance. We discuss application of model-ch...
Zonghua Gu, Kang G. Shin
ACSD
2003
IEEE
125views Hardware» more  ACSD 2003»
15 years 12 months ago
Modelling a Secure, Mobile, and Transactional System with CO-OPN
Modelling complex concurrent systems is often difficult and error-prone, in particular when new concepts coming from advanced practical applications are considered. These new appl...
Didier Buchs, Stanislav Chachkov, David Hurzeler