We consider two-player games played for an infinite number of rounds, with -regular winning conditions. The games may be concurrent, in that the players choose their moves simulta...
Abstract. We propose a new operational model for shared variable concurrency, in the context of a concurrent, higher-order imperative language `a la ML. In our model the scheduling...
An overlay network is formed on top of – and generally independently from – the underlying physical computer network, by the peers (nodes) of a P2P system. The dynamics of pee...
As complexity of real-time embedded software grows, it is desirable to use formal verification techniques to achieve a high level of assurance. We discuss application of model-ch...
Modelling complex concurrent systems is often difficult and error-prone, in particular when new concepts coming from advanced practical applications are considered. These new appl...