The distributed constraint satisfaction problem (CSP) is a general formalisation used to represent problems in distributed multiagent systems. To deal with realistic problems, mult...
Distributed simulation cloning technology is designed to analyze alternative scenarios of a distributed simulation concurrently within the same execution session. The goal is to o...
Dan Chen, Stephen John Turner, Boon-Ping Gan, Went...
We present a deadlock avoidance algorithm for distributed systems that guarantees liveness. Deadlock avoidance in distributed systems is a hard problem and general solutions are c...
The distributed constraint satisfaction problem (CSP) is a general formalization used to represent problems in distributed multi-agent systems. To deal with realistic problems, mu...
We propose a distributed parallel support vector machine (DPSVM) training mechanism in a configurable network environment for distributed data mining. The basic idea is to exchange...