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MM
2006
ACM
143views Multimedia» more  MM 2006»
16 years 12 days ago
Motion swarms: video interaction for art in complex environments
We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
VALUETOOLS
2006
ACM
167views Hardware» more  VALUETOOLS 2006»
16 years 12 days ago
Detailed cache simulation for detecting bottleneck, miss reason and optimization potentialities
Cache locality optimization is an efficient way for reducing the idle time of modern processors in waiting for needed data. This kind of optimization can be achieved either on the...
Jie Tao, Wolfgang Karl
VISUALIZATION
2005
IEEE
16 years 1 days ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
MM
2005
ACM
140views Multimedia» more  MM 2005»
16 years 15 hour ago
Topic transition detection using hierarchical hidden Markov and semi-Markov models
In this paper we introduce a probabilistic framework to exploit hierarchy, structure sharing and duration information for topic transition detection in videos. Our probabilistic d...
Dinh Q. Phung, Thi V. Duong, Svetha Venkatesh, Hun...
SBCCI
2005
ACM
276views VLSI» more  SBCCI 2005»
16 years 13 hour ago
Virtual channels in networks on chip: implementation and evaluation on hermes NoC
Networks on chip (NoCs) draw on concepts inherited from distributed systems and computer networks subject areas to interconnect IP cores in a structured and scalable way. Congesti...
Aline Mello, Leonel Tedesco, Ney Calazans, Fernand...