Sciweavers

7683 search results - page 1195 / 1537
» Distributed Computing with the CLAN Network
Sort
View
COLCOM
2007
IEEE
16 years 1 months ago
Collaborative motion planning of autonomous robots
—In disaster areas, office buildings, or at home, multiple autonomous networked mobile robots may act instead of human beings. These robots have to move to their destination so ...
Takashi Okada, Razvan Beuran, Junya Nakata, Yasuo ...
GPC
2007
Springer
16 years 24 days ago
Optimizing Server Placement for QoS Requirements in Hierarchical Grid Environments
This paper focuses on two problems related to QoS-aware I/O server placement in hierarchical Grid environments. Given a hierarchical network with requests from clients, the network...
Chien-Min Wang, Chun-Chen Hsu, Pangfeng Liu, Hsi-M...
ISPA
2004
Springer
16 years 6 hour ago
VIOLIN: Virtual Internetworking on Overlay Infrastructure
We propose a novel alternative to application-level overlays called VIOLIN, or Virtual Internetworking on OverLay INfrastructure. Inspired by recent advances in virtual machines, ...
Xuxian Jiang, Dongyan Xu
NETGAMES
2003
ACM
15 years 12 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 12 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
« Prev « First page 1195 / 1537 Last » Next »