Sciweavers

4859 search results - page 264 / 972
» Distributed Computing in a Heterogeneous Computing Environme...
Sort
View
ATAL
2005
Springer
16 years 6 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ICWS
2007
IEEE
15 years 8 months ago
Virtualised Trusted Computing Platform for Adaptive Security Enforcement of Web Services Interactions
Security enforcement framework is an important aspect of any distributed system. With new requirements imposed by SOA-based business models, adaptive security enforcement on the a...
Ivan Djordjevic, Srijith K. Nair, Theodosis Dimitr...
AIPS
2009
15 years 7 months ago
Computing Robust Plans in Continuous Domains
We define the robustness of a sequential plan as the probability that it will execute successfully despite uncertainty in the execution environment. We consider a rich notion of u...
Christian Fritz, Sheila A. McIlraith
DATE
2010
IEEE
154views Hardware» more  DATE 2010»
15 years 7 months ago
Computing robustness of FlexRay schedules to uncertainties in design parameters
Abstract--In the current environment of rapidly changing invehicle requirements and ever-increasing functional content for automotive EE systems, there are several sources of uncer...
Arkadeb Ghosal, Haibo Zeng, Marco Di Natale, Yakov...
ICCS
2005
Springer
16 years 5 days ago
The Dynamics of Computing Agent Systems
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...