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DIGRA
2005
Springer
16 years 3 days ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
POLICY
2005
Springer
16 years 2 days ago
Relationship-Driven Policy Engineering for Autonomic Organisations
Autonomic systems are needed to self-manage the increasing complexity of pervasive communications access and the ubiquitous computing services it offers to humans. Policy based go...
Kevin Feeney, Karl Quinn, David Lewis, Declan O'Su...
SAC
2004
ACM
16 years 8 hour ago
A decision-theoretic approach for designing proactive communication in multi-agent teamwork
Techniques that support effective communication during teamwork processes are of particular importance. Psychological study shows that an effective team often can anticipate infor...
Yu Zhang, Richard A. Volz, Thomas R. Ioerger, John...
ICCV
2003
IEEE
15 years 12 months ago
An automatic drowning detection surveillance system for challenging outdoor pool environments
Automatically understanding events happening at a site is the ultimate goal of visual surveillance system. This paper investigates the challenges faced by automated surveillance s...
How-Lung Eng, Kar-Ann Toh, Alvin Harvey Kam, Junxi...
SC
2000
ACM
15 years 11 months ago
Automatically Tuned Collective Communications
The performance of the MPI’s collective communications is critical in most MPI-based applications. A general algorithm for a given collective communication operation may not giv...
Sathish S. Vadhiyar, Graham E. Fagg, Jack Dongarra
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