Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Subscription pruning has been proven as valuable routing optimization for Boolean subscriptions in publish/subscribe systems. It aims at optimizing subscriptions independently of ...
Rather than the difficulties of highly non-linear and non-Gaussian observation process and the state distribution in single target tracking, the presence of a large, varying number...
Routing loops are caused by inconsistencies in the routing state of the network. Although undesirable from this aspect, they can provide insight into the routing dynamics that cau...
A key issue when designing and implementing largescale publish/subscribe systems is how to efficiently propagate subscriptions among the brokers of the system. Brokers require thi...