The goal of Byzantine Broadcast (BB) is to allow a set of fault-free nodes to agree on information that a source node wants to broadcast to them, in the presence of Byzantine faul...
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
In this paper we introduce the notion of approximate implementations for Probabilistic I/O Automata (PIOA) and develop methods for proving such relationships. We employ a task str...
Data Grids provide geographically distributed resources for large-scale data-intensive applications that generate large data sets. However, ensuring efficient access to such huge...
Houda Lamehamedi, Zujun Shentu, Boleslaw K. Szyman...
Access to large numbers of data sources introduces new problems for users of heterogeneous distributed databases. End users and application programmers must deal with unavailable ...
Anthony Tomasic, Louiqa Raschid, Patrick Valduriez