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NETGAMES
2005
ACM
16 years 22 days ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
WS
2005
ACM
16 years 22 days ago
Hotspot-based traceback for mobile ad hoc networks
Traceback schemes are useful to identify the source of an attack. Existing traceback systems are not suitable for Mobile Ad Hoc Networks (MANET) because they rely on assumptions s...
Yi-an Huang, Wenke Lee
EUROCRYPT
2005
Springer
16 years 21 days ago
Secure Remote Authentication Using Biometric Data
Biometric data offer a potential source of high-entropy, secret information that can be used in cryptographic protocols provided two issues are addressed: (1) biometric data are n...
Xavier Boyen, Yevgeniy Dodis, Jonathan Katz, Rafai...
IPSN
2005
Springer
16 years 20 days ago
Matched source-channel communication for field estimation in wireless sensor networks
Abstract— Sensing, processing and communication must be jointly optimized for efficient operation of resource-limited wireless sensor networks. We propose a novel source-channel...
Waheed Uz Zaman Bajwa, Akbar M. Sayeed, Robert D. ...
MHCI
2005
Springer
16 years 20 days ago
Building social discourse around mobile photos: a systemic perspective
Camera phones have been viewed simplistically as digital cameras with poor picture quality while neglecting the utility of the two key functionalities of mobile phones: network co...
Risto Sarvas, Antti Oulasvirta, Giulio Jacucci
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