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MOBIWAC
2006
ACM
16 years 1 months ago
Quick convergecast in ZigBee/IEEE 802.15.4 tree-based wireless sensor networks
Convergecast is a fundamental operation in wireless sensor networks. Existing convergecast solutions have focused on reducing latency and energy consumption. However, a good desig...
Yu-Chee Tseng, Meng-Shiuan Pan
NETGAMES
2006
ACM
16 years 1 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
NETGAMES
2006
ACM
16 years 1 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
OZCHI
2006
ACM
16 years 1 months ago
From the certainty of information transfer to the ambiguity of intuition
Handovers between shifts are known causes of preventable adverse events in hospitals. In order to gain an insight into the information transfer that occurs between shifts of senio...
Florian Mueller, Stefanie Kethers, Leila Alem, Ros...
PEWASUN
2006
ACM
16 years 1 months ago
Analytical modeling of random waypoint mobility patterns
Mobility, in its various forms, is one of the sources of several technical challenges being addressed in the last years to achieve a more flexible computing and communication inf...
Fábio Delamare, Fernando Luís Dotti,...
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