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DATASCIENCE
2007
88views more  DATASCIENCE 2007»
15 years 6 months ago
Detecting Family Resemblance: Automated Genre Classification
This paper presents results in automated genre classification of digital documents in PDF format. It describes genre classification as an important ingredient in contextualising s...
Yunhyong Kim, Seamus Ross
CGF
2005
147views more  CGF 2005»
15 years 6 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann
CGF
2002
116views more  CGF 2002»
15 years 6 months ago
Recent Advances in Mesh Morphing
Meshes have become a widespread and popular representation of models in computer graphics. Morphing techniques aim at transforming a given source shape into a target shape. Morphi...
Marc Alexa
ENTCS
2002
141views more  ENTCS 2002»
15 years 6 months ago
Graph Based Debugging with Fujaba
This work is part of the Fujaba project. The Fujaba project aims to use the Unified Modeling Language UML as a programmed graph rewriting language. This paper describes the new gr...
Leif Geiger, Albert Zündorf
IJON
2002
79views more  IJON 2002»
15 years 6 months ago
Capacity of perirhinal cortex network for recognising frequently repeating stimuli
Much evidence indicates that discrimination of the familiarity of visual stimuli is dependent on the perirhinal cortex of the temporal lobe. A stimulus can become familiar to anim...
Rafal Bogacz, Malcolm W. Brown