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AGENTS
1997
Springer
15 years 11 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
182
Voted
SIGGRAPH
1996
ACM
15 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
MM
1993
ACM
113views Multimedia» more  MM 1993»
15 years 10 months ago
The Vidboard: A Video Capture and Processing Peripheral for a Distributed Multimedia System
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...
Joel F. Adam, David L. Tennenhouse
EMNETS
2007
15 years 10 months ago
Orient-2: a realtime wireless posture tracking system using local orientation estimation
A realtime posture tracking system has been developed using a network of compact wireless sensor devices worn by the user. Each device is a complete inertial/magnetic tracking uni...
A. D. Young, M. J. Ling, D. K. Arvind
GECCO
2006
Springer
164views Optimization» more  GECCO 2006»
15 years 10 months ago
Adaptation for parallel memetic algorithm based on population entropy
In this paper, we propose the island model parallel memetic algorithm with diversity-based dynamic adaptive strategy (PMADLS) for controlling the local search frequency and demons...
Jing Tang, Meng-Hiot Lim, Yew-Soon Ong