Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...
A realtime posture tracking system has been developed using a network of compact wireless sensor devices worn by the user. Each device is a complete inertial/magnetic tracking uni...
In this paper, we propose the island model parallel memetic algorithm with diversity-based dynamic adaptive strategy (PMADLS) for controlling the local search frequency and demons...