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ISWC
1997
IEEE
15 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
HT
1996
ACM
15 years 11 months ago
The Flag Taxonomy of Open Hypermedia Systems
This paper presents a taxonomy for open hypermedia systems. The purpose of the Flag1 taxonomy is manifold: 1 to provide a framework to classify and concisely describe individual s...
Kasper Østerbye, Uffe Kock Wiil
GECCO
2010
Springer
173views Optimization» more  GECCO 2010»
15 years 10 months ago
The baldwin effect in developing neural networks
The Baldwin Effect is a very plausible, but unproven, biological theory concerning the power of learning to accelerate evolution. Simple computational models in the 1980’s gave...
Keith L. Downing
ICMI
2000
Springer
171views Biometrics» more  ICMI 2000»
15 years 10 months ago
Gaze and Speech in Attentive User Interfaces
The trend toward pervasive computing necessitates finding and implementing appropriate ways for users to interact with devices. We believe the future of interaction with pervasive ...
Paul P. Maglio, Teenie Matlock, Christopher S. Cam...
ACMACE
2008
ACM
15 years 9 months ago
Shadow agent: a new type of virtual agent
The shadow agent is a new type of intelligent virtual agent exploiting the metaphor of the shadow as a medium. The core of the shadow agent is a behavioral architecture inspired b...
Philippe Pasquier, Eunjung Han, Kirak Kim, Keechul...