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VISUALIZATION
2002
IEEE
16 years 12 days ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
CGI
1998
IEEE
15 years 11 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
VISUALIZATION
1998
IEEE
15 years 11 months ago
Interpolation of triangle hierarchies
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Axel Friedrich, Konrad Polthier, Markus Schmies
VISUALIZATION
1995
IEEE
15 years 11 months ago
Automatic Generation of Triangular Irregular Networks Using Greedy Cuts
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greed...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
CIVR
2010
Springer
299views Image Analysis» more  CIVR 2010»
15 years 10 months ago
Co-reranking by mutual reinforcement for image search
Most existing reranking approaches to image search focus solely on mining "visual" cues within the initial search results. However, the visual information cannot always ...
Ting Yao, Tao Mei, Chong-Wah Ngo