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197
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CHI
2008
ACM
16 years 7 months ago
Evaluating tactile feedback and direct vs. indirect stylus input in pointing and crossing selection tasks
We present a pair of experiments that explore the effects of tactile-feedback and direct vs. indirect pen input on pointing and crossing selection tasks. While previous work has d...
Clifton Forlines, Ravin Balakrishnan
203
Voted
CANDC
2009
ACM
16 years 1 months ago
Subliminal wiretapping
Subliminal Wiretapping is a subtly interactive artwork that utilizes random number generation modified through mindmatter effects to supply a continuous stream of words. Frequent,...
Shawn Lawson
FDG
2009
ACM
16 years 1 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
IV
2007
IEEE
157views Visualization» more  IV 2007»
16 years 1 months ago
Haptic Gaze-Tracking Based Perception of Graphical User Interfaces
This paper presents a novel human-computer interface that enables the computer display to be perceived without any use of the eyes. Our system works by tracking the user’s head ...
Simon Meers, Koren Ward
APGV
2006
ACM
103views Visualization» more  APGV 2006»
16 years 1 months ago
Perception of image motion during head movement
Previous studies have shown that self-motion has an inhibiting effect on concurrent 3D motion perception. To investigate whether self-motion similarly impairs concurrent image mot...
Li Li, Bernard D. Adelstein, Stephen R. Ellis