Interactions with virtual worlds using the sense of touch, called haptic rendering, have natural applications in many domains such as health or industry. For an accurate and realis...
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
We present a method for the reconstruction of a 3D real object from a sequence of high-definition images. We combine two different procedures: a shape from silhouette technique w...