In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
In many cases the surfaces of geometric models consist of a large number of triangles. Several algorithms were developed to reduce the number of triangles required to approximate ...
Reinhard Klein, Gunther Liebich, Wolfgang Stra&szl...
This paper is a highly personal and subjective account of how the language of statecharts came into being. The main novelty of the language is in being a fully executable visual f...
Diagrams (e.g., flowcharts, trees for hierarchical structures, or graphs for finite state machines) are often needed as part of visual language systems and advanced user interfa...
Many visual representations for trees have been developed in information and software visualization. One of them are cone trees, a well-known three-dimensional representation for ...