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AIIDE
2008
15 years 9 months ago
Automatically Generating Summary Visualizations from Game Logs
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Yun-Gyung Cheong, Arnav Jhala, Byung-Chull Bae, R....
HCI
2007
15 years 8 months ago
Augmented Metacognition Addressing Dynamic Allocation of Tasks Requiring Visual Attention
This paper discusses the use of cognitive models as augmented metacognition on task allocation for tasks requiring visual attention. In the domain of naval warfare, the complex and...
Tibor Bosse, Willem A. van Doesburg, Peter-Paul va...
183
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NIPS
1996
15 years 8 months ago
Analog VLSI Circuits for Attention-Based, Visual Tracking
A one-dimensional, visual tracking chip has been implemented using neuromorphic,analog VLSI techniques to modelselective visual attention in the control of saccadic and smooth pur...
Timothy K. Horiuchi, Tonia G. Morris, Christof Koc...
207
Voted
PRL
2006
117views more  PRL 2006»
15 years 7 months ago
Motion features to enhance scene segmentation in active visual attention
A new computational model for active visual attention is introduced in this paper. The method extracts motion and shape features from video image sequences, and integrates these f...
María T. López, Antonio Ferná...
CGF
2002
127views more  CGF 2002»
15 years 6 months ago
Virtual Visual Servoing: a framework for real-time augmented reality
This paper presents a framework to achieve real-time augmented reality applications. We propose a framework based on the visual servoing approach well known in robotics. We consid...
Éric Marchand, François Chaumette