We introduce a generic and efficient method for 2D and 3D shape estimation via density Þelds. Our method models shape as a density map and uses the notion of density to Þt a mod...
This paper addresses the problem of human gait recognition by applying model (in)validation techniques. The main idea is to associate to each class of gaits a nominal model and a ...
Cecilia Mazzaro, Mario Sznaier, Octavia I. Camps, ...
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
UML is the standard visual object modeling language which may be very useful as a system design communication language. However, UML as a real-time modeling language has limitatio...
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...