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3DPVT
2002
IEEE
186views Visualization» more  3DPVT 2002»
16 years 1 days ago
3D Shape Estimation Based on Density Driven Model Fitting
We introduce a generic and efficient method for 2D and 3D shape estimation via density Þelds. Our method models shape as a density map and uses the notion of density to Þt a mod...
Eugene Borovikov, Larry S. Davis
3DPVT
2002
IEEE
16 years 1 days ago
A Model (In)Validation Approach to Gait Recognition
This paper addresses the problem of human gait recognition by applying model (in)validation techniques. The main idea is to associate to each class of gaits a nominal model and a ...
Cecilia Mazzaro, Mario Sznaier, Octavia I. Camps, ...
IV
2002
IEEE
152views Visualization» more  IV 2002»
15 years 12 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
165
Voted
JOT
2006
109views more  JOT 2006»
15 years 7 months ago
UML 2.0 Notation for Modeling Real Time Task Scheduling
UML is the standard visual object modeling language which may be very useful as a system design communication language. However, UML as a real-time modeling language has limitatio...
María Cruz Valiente, Gonzalo Génova,...
PRESENCE
2006
197views more  PRESENCE 2006»
15 years 7 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula