In this paper, we present an approach based on 2D slices for measuring similarity between 3D models. The key idea is to represent the 3D model by a series of slices along certain ...
Jiantao Pu, Yi Liu, Guyu Xin, Hongbin Zha, Weibin ...
Hand gesture interpretation is an open research problem in Human Computer Interaction (HCI), which involves locating gesture boundaries (Gesture Spotting) in a continuous video se...
Manavender R. Malgireddy, Jason J. Corso, Sriranga...
s of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing Frank Nielsen Ecole Polytechnique, Palaiseau, France Sony CSL, Tokyo, Japan Abstract. We list the abstracts o...
In this paper, we propose a long-term motion model for visual object tracking. In crowded street scenes, persistent occlusions are a frequent challenge for tracking algorithm and ...
Haifeng Gong, Jack Sim, Maxim Likhachev, Jianbo Sh...
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...