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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
16 years 14 days ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
GI
2004
Springer
16 years 10 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
MICCAI
2001
Springer
15 years 11 months ago
Valmet: A New Validation Tool for Assessing and Improving 3D Object Segmentation
Extracting 3D structures from volumetric images like MRI or CT is becoming a routine process for diagnosis based on quantitation, for radiotherapy planning, for surgical planning a...
Guido Gerig, Matthieu Jomier, Miranda Chakos
VVS
2000
IEEE
128views Visualization» more  VVS 2000»
15 years 11 months ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
BMCBI
2010
277views more  BMCBI 2010»
15 years 7 months ago
PCA2GO: a new multivariate statistics based method to identify highly expressed GO-Terms
Background: Several tools have been developed to explore and search Gene Ontology (GO) databases allowing efficient GO enrichment analysis and GO tree visualization. Nevertheless,...
Marc Bruckskotten, Mario Looso, Franz Cemic, Anne ...