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ICAT
2003
IEEE
15 years 12 months ago
In virtual reality, which way is up?
Virtual reality is often used to simulate environments in which the direction of up is not aligned with the normal direction of gravity or the body. How effective are these enviro...
Heather Jenkin, Richard Dyde, Michael Jenkin, Laur...
IUI
2003
ACM
15 years 12 months ago
Self-adaptive multimodal-interruption interfaces
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Ernesto Arroyo, Ted Selker
SIGGRAPH
1995
ACM
15 years 10 months ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
GRAPHICSINTERFACE
2001
15 years 8 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
NAR
2008
85views more  NAR 2008»
15 years 6 months ago
Panzea: an update on new content and features
Panzea (http://www.panzea.org), the public web site of the project `Molecular and Functional Diversity in the Maize Genome', has expanded over the past two years in data cont...
Payan Canaran, Edward S. Buckler, Jeffrey Glaubitz...