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SMI
2007
IEEE
136views Image Analysis» more  SMI 2007»
16 years 23 days ago
Realistic Hair from a Sketch
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
Jamie Wither, Florence Bertails, Marie-Paule Cani
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
16 years 23 days ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
3DPVT
2006
IEEE
155views Visualization» more  3DPVT 2006»
16 years 17 days ago
The Reverse Projection Correlation Principle for Depth from Defocus
In this paper, we address the problem of finding depth from defocus in a fundamentally new way. Most previous methods have used an approximate model in which blurring is shift in...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
16 years 17 days ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
3DPVT
2006
IEEE
160views Visualization» more  3DPVT 2006»
16 years 17 days ago
Geometry Refinement of 3D Surfaces Using Kriging
3D imaging is a popular method for acquiring accurate models for a variety of applications. However, the size of the geometric features that can be modeled in this manner is depen...
Brad Grinstead, Andreas Koschan, Mongi A. Abidi
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