The performance and immersiveness of telepresence and teleaction systems critically depend on the quality of the communication between the operator and the teleoperator. High pack...
Julius Kammerl, Peter Hinterseer, Eckehard G. Stei...
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
Existing index selection tools rely on heuristics to efficiently search within the large space of alternative solutions and to minimize the overhead of using the query optimizer ...
— In this paper, we describe the implementation of a precise reaching controller on an upper-torso humanoid robot. The solution we propose does not rely on prior models of the ki...
Francesco Nori, Lorenzo Natale, Giulio Sandini, Gi...
: This paper presents a coarse coding technique and an action selection scheme for reinforcement learning (RL) in multi-dimensional and continuous state-action spaces following con...