As embedded systems continue to face increasingly higher performance requirements, deeply pipelined processor architectures are being employed to meet desired system performance. ...
We present a novel method for tracking the movement of people or vehicles in open outdoor environments using sensor networks. Unlike other sensor network-based methods, which depe...
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...