Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
Computationally scalable and accurate estimation, prediction, and simulation of wireless communication channels is critical to the development of more adaptive transceiver algorith...
Recently, there has been considerable interest in the representation of radiance in terms of wavelet basis functions. We will present a coordinate system called Nusselt coordinate...
Abstract: In this paper we present a multi-scale method for the detection of small targets embedded in noisy background. The multiscale representation is built using a weighted und...
Giuseppe Boccignone, Angelo Chianese, Antonio Pica...
This paper presents a solution to the open problem of finding the optimal tile size to minimise the execution time of a parallelogram-shaped iteration space on a distributed memory...